Hierarchy

  • buttonChangeDetails

Properties

heldDown?: boolean

This button was pressed last update and is still pressed (only present if fireWhileHolding was set to true on this button when the GamepadApiWrapper was initilized)

pressed?: boolean

This button was pressed this gamepad update

released?: boolean

This button was released this gamepad update

touchDown?: boolean

This button was touched this gamepad update

touchUp?: boolean

This button was no longer touched this gamepad update

valueChanged?: boolean

The value of the button changed (eg for variable pressure buttons like shoulder triggers)

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